Game Design

 

The Team

All our instructors have real industry experience, and they bring that knowledge with them into the classroom. Students are not only taught how to use the software, but also how to apply that knowledge creatively so that they can troubleshoot issues for themselves.

We treat class assignments as real productions with relevant deadlines. Students are given tips on dealing with clients and managing jobs within large and small teams. This helps to prepare our learners for the rigours of production work.

Christopher Combrink
- 3ds Max & V-Ray Instructor
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Garth Mc Intosh
- Maya Instructor
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Jacobus van Staden
- Maya & Mudbox Instructor
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Kim Bussiah
- 2D & Toon Boom Instructor
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Tebogo Lekgora
- Training Centre Support
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Werner Zwarts
- Games Development instructor
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Rofhiwa Nyambeni
- Assistant Game Development instructor
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Gustavo E. de M. Corrêa
Training Centre Director &
3ds Max instructor
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Learn More : The Training Centre | The Team | The Accreditation

 


Full time and Part-time Courses

  To view all the full time and part-ime courses available from Learn 3D
 
  - Click here  

 

More News Stories
FREE 3D COURSES added to rAge2011
05 September 2011
Applications for the 2012 Full Time Course are now open - AND ONLINE!
31 August 2011
The Awesome
Learn 3D "Home Grown" Game competition

31 August 2011
Free 2D illustration Courses at rAge 2011
28 August 2011
Siggraph 2011
20 May 2011
Kim's training in Montreal
20 May 2011
Mediatech 2011
20 May 2011
rAge 2011!
14 February 2011
End of the Year Paintball
26 November 2010
V-Ray 2.0 is announced!!
08 September 2010
Check us out at rAge 2010!
15 August 2010
Another year, another Siggraph
29 July 2010
nVidia announces the new Quadro family of 3D Accelerated Graphics Cards
27 July 2010

Chaos tour to South Africa a success!
31 May 2010

 


 
The Awesome
Learn 3D "Home Grown" Game competition

31 August 2011
  Free 2D illustration Courses at rAge 2011
BOOK NOW!

28 August 2011

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