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To give life to a character begins with setting up a proper bone rig and having it deform the character geometry in a realistic way. |
To check out if enrollment is open for this course please click here! |
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| Course Description |
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| This module covers all the main areas related to Advanced Character Animation in Autodesk 3ds Max. |
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| This Course covers: |
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- Organic modelling with polygons and patches
- Effective character texturing with Unwrap UVW
- Mesh deformation techniques with Skin and SkinWrap
- Character animation setup (bones, manipulators, skin and related modifiers, flex)
- Morphing and Lip sync
- Advanced animation controllers, expressions and parameter wiring
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| Course Details |
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| Duration: |
30 hours |
| Times: |
Twice a week after hours, from 17:30 to 20:30 |
| Course Fees: |
R 7 000.00 per person VAT inclusive |
| Seats: |
15 seats |
| Accreditation: |
Internationally recognised Autodesk Certificate of Completion |
To check out if enrollment is open for this course please click here! |
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